
06-10-2007, 04:08 AM
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Classic Developer
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Join Date: Mar 2007
Location: Wales, UK
Posts: 134
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issparringzone is only to check if the level is a sparring zone.
if (issparringzone) {
//dostuff
}
Sparring zones are set as Dusty says, but with just 'sparringzone' on its own in an NPC instead. As far as I know there is no way of setting a partial sparringzone in a level (such as inside the sparring area) though you can do something like checking the player's x and y and if it is in a certain area then enabling weapons, otherwise disabling them instead. |
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