Quote:
Originally Posted by killerogue
Try what Dusty says first, save it as THAT level name then reopen.
Then if that doesn't work. Try:
addtiledef image,,1;
Also Dusty, 0 is for new tilesets I believe and 1 is for pics1 edits? ???
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The other way round.
1 is for type
1 tilesets, the new order one. 0 is for pics1 edits.