Quote:
Originally Posted by xAndrewx
They're just examples of how it functions.
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So all it is is a frame for a trigger? You could just do:
PHP Code:
function onActionServerSide( cmd, tokens )
{
switch ( cmd )
{
case "test":
{
// FOO
break;
}
}
}
//#CLIENTSIDE
function onPlayerChats()
{
if ( ! player.chat.starts( "/" ) )
{
return false;
}
tokens = player.chat.tokenize();
triggerServer( "gui", name, tokens );
}