Thread: RC: Chests
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  #52  
Old 05-30-2007, 12:50 AM
zokemon zokemon is offline
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Quote:
Originally Posted by Inverness View Post
I have yet to find a limit on array sizes, as long as the array is only read by script and not displayed like client flags or dbnpc flags then it should be fine. You can allocate arrays in programming of any size as long as you have the memory to store the data.
Actually, you can put any size into a client. and clientr. variable (or any variable stored on the player's /open for that matter) but it will trim the variable when ever you edit the player using /open on RC. My solution: script your own custom /open ;o
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