Thread: move()
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Old 05-29-2007, 06:44 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by zokemon View Post
You might have an error somewhere. Maybe post what you have? I am 140% positive that a npc will stop after its time and distance has been covered when the '8' bit flag is not included.
So am I. Always has, always will. I've used move() enough times to know.
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