Thread: move()
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Old 05-29-2007, 03:08 AM
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Quote:
Originally Posted by Angel_Light View Post
True, without 8 in the options the NPC keeps moving forever in that direction both in GS1 and GS2 o.O it also calls the onMovementFinished() too.
No it doesnt -_-

What do you think the two first parameters are for? Just for looks? They decide how FAR it will move.
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