Quote:
Originally Posted by DustyPorViva
You mean the gani is 'stuck' on the first frame?
Probably because it's being set in a timeout, try doing something like:
if (this.gani!="walk") setcharani("walk",);
or however it'd be done in GS2.
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Quote:
Originally Posted by Deadly_Killer
The gani keeps setting because it isn't finishing the movement. I even tried setting walk only once, still happens.
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As in, only in onCreated();