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Old 05-26-2007, 09:22 AM
zokemon zokemon is offline
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Shared level variables

I would just love it if there could be variables shared for TServerLevel objects on both the clientside and the serverside. Maybe something like level.client.varname and level.clientr.varname? Would be just excellent for being able to emulate tiles, warps, etc. to be more effecient with custom systems.

Anyone else agree?
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