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Old 05-22-2007, 01:09 AM
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Quote:
Originally Posted by Inverness View Post
Personally I haven't found a reason yet to actually save text on a client's computer.
I think it would be useful to save all text-based data which needs to be read but doesn't exactly matter if it's tampered with. Stuff like quest info (with diary progress), weapon descriptions. I think it would be better than triggering the information or storing it in clientr. variables.
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