Thread: [WIP] Tileset
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Old 05-19-2007, 04:22 AM
Stephen Stephen is offline
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Quote:
Originally Posted by DustyPorViva View Post
I think a lot of things just have an obvious grid. I've messed around with shrinking textures and such, and it never really turns out good. Even with a seamless texture for 3D stuff, resizing it usually ruins the seamless aspect.
Yea. I think the only solution to this is making your texture so obviously tiled it's accepted, or making the texture on your tile so subtle it's hardly noticeable (becomes a shade).

Probably the best solution would be to mix these two methods nicely.
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