Quote:
Originally Posted by Tyhm
Not necessarily 2-3 months; if Stefan's really got Graal boiled down to Kernel And Emulator by now, it'd only take him about a week to make another species of emulator. (As in, it's PCGraal->Graal Kernel/MacGraal->Graal Kernel/DSGraal->Graal Kernel, and all these Emulators do is say "They pushed the Up key. Draw graphics.g? Okay" while the kernel does all the complicated - but platform independant - work.)
But that's an If, and such things are doubtless the highest possible secret.
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This "kernel" method (although it's not really a very good word to describe it) is sort of how Graal works already I think, however the problem is that it isn't platform independant. It would still have to draw things to the display/framebuffer in a way that works for the current platform, etc.
I don't think you could use too much of the existing code, which is the problem.