Quote:
Originally Posted by cbkbud
Skyld, would it be okay if I use a requestHTTP() when the player logs on to get the players IP, trigger it serverside, and then put it in a log. I don't need to make any clientr.ip or such variable.
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I already posted about this:
Quote:
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Originally Posted by Skyld
Ill-advised; it's likely globals will request you remove any such requestURL/requestHTTP mechanism for finding IP addresses.
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