Quote:
Originally Posted by Chandler
Well, I noticed that the players weapons need to be enabled for a player to destroy a bush. I've tried hitobjects(pow, x, y) and it still doesn't destroy the bush!
I don't suppose anyone else has any other solutions? I don't want to use the default enableweapons for the player.
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Best way I can think of is to make a custom gani of a bush, with a gani script possibly.