Quote:
Originally Posted by Rapidwolve
You have the script in the gani clientsided, remove that and it should work fine
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all gani scripts are clientsided -.- to the gani thats just a comment.
No chandler, on player enters only occurs to another player at the moment they first see you since login, after that the onPlayerEnters will not trigger again for that person. therefore, whatever you initilized the text in the emitter to will stay that way in their eyes.
Inverness, stop with the unneccessary attacking. It gets old.
if you are removing the ani then resetting it (with either set ani or an attribute) within the same cycle, that wont get sent out ot the other players, just locally. the other players get updated with new information at the end of the cycle. if you set a players attr to 3 then "hi" then 2 then "ho" whatever, and then the cycle ends, they will only update it with "ho"