Quote:
Originally Posted by Twinny
There is a player.zoom variable available for use clientside. When using this, only the player will see the changes so you'll have to make a system to show correct zoom sizes for all players clientside.
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YEAH DO ALL THAT...
or just make a gani script that adjusts your zoom on a timeout, using an attr for zoom. that way everyone will see your zoom...
ps: player.attr[x] = "whatever.gani"; will attach a script to you
