Heh...I made a quick spar arena for Zodiac. You have to queue up to get into it. Both players have 20 seconds to say start then about 2 minutes to kill each other. At the end of two minutes, the person with the most health wins. The system then grabs the next two people to spar.
The system doesn't allow for spar hoggers doing their consecutive wins but instead allows for a very fast spaced spar arena. I have plans for a few more spars. Cool thing I managed to make my spar arena without 1 timeout serverside

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