Thread: Physic System
View Single Post
  #3  
Old 03-27-2007, 08:08 AM
Twinny Twinny is offline
My empire of dirt
Twinny's Avatar
Join Date: Mar 2006
Location: Australia
Posts: 2,422
Twinny is just really niceTwinny is just really nice
Send a message via AIM to Twinny
You could have all the objects join a physics class which has all the needed functions. After that, shouldn't be too hard to do. I once thought of making a weapon which processed an objects current co-ords and environmental factors, making the system return the objects complete path.
Reply With Quote