View Single Post
  #9  
Old 03-19-2007, 06:19 PM
DarkIceX DarkIceX is offline
(Developer)
Join Date: May 2002
Location: Canada
Posts: 125
DarkIceX is on a distinguished road
Alright. First off, I'll say that the levels aren't terrible considering it's been 3 years since you've open the editor, or Graal for that matter.

But, I'd also like to mention that I agree with Kittah and Crono and everything they've said.

You have a lot of tile errors and the detailing needs work. Try to make the detailing look more realistic. I really suck at explaining how detailing should go, but I'll try my best... Try and make more small clumps of grass and stuff instead of just single pieces of grass spread out over every few tiles.

Also, your cliffs are way too straight, it's so unnatural it scares me, no offense. Mix and match them, make the jagged, make them curve, make them high, make the low, just don't have straight cliffs ;-;

Since some tile errors are hard to see I attached 3 screenshots of your levels with the tile errors outlined. Everything in red on these screenshots are either tiles missing or tile errors. Also, I outlined two parts of the house in blue on the first level and I'll explain why.

It just doesn't make sense to me that you go into the house in front, walk up the stairs and come out on the roof, then you simply step off the room and you are magically back on the level ground that you were on when entering from the front. Try arranging some tiles to look like stairs or something, I dunno, it's your level.

Anyways, It's long but it should help you o_O
Attached Thumbnails
Click image for larger version

Name:	level1.PNG
Views:	130
Size:	236.8 KB
ID:	40144   Click image for larger version

Name:	level2.PNG
Views:	120
Size:	239.9 KB
ID:	40145   Click image for larger version

Name:	level3.PNG
Views:	125
Size:	304.3 KB
ID:	40146  
__________________

Bloodvayne
Reply With Quote