Quote:
Originally Posted by Chandler
I think you're mistaken 
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as long as if(save[1]==true) is in a timeout it will be reconized
Alternately the door could be scripted in gs2!
PHP Code:
//#CLIENTSIDE
function onCreated() {
door942 = this;
}
public function hideme() {
hide();
}
then from whatever script you want you can use
PHP Code:
function onPlayerTouchsMe() {
move(26.5,-4,10,0);
freezeplayer(10);
sleep(10);
door942.hideme();
}