Quote:
Originally Posted by Stefan
Graal is like that, that's why the Linux, Mac and Windows version share the same code except for displaying. This is not a technical question of being able to port, this is a question if it's worth the time spent when we know that it doesn't bring money. The time is better spent on improving the PC version and making the things that we already have better and easier to access.
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Oh I very much agree - adding features like backup server, restore backup, load template, developing template servers with a host of ready-made tools so even people who aren't/don't have scripting geniuses can make decent servers (instead of everyone painstakingly building the same exact system NPC and retiring), a hubworld to encourage playerworld cooperation, a neutral website to act as a web-hub for all the PWs equally (so we can start treating Graal like a dev environment instead of Kingdoms With Player-built Mods)...
But then, if RC's going Scripted, these are all Kernel tasks. When scripted-RC gets Backup Server, it gets Backup Server for all platforms...when Graal gets Hubworld, it gets Hubworld for all platforms.
But then, I don't set priorities, for all I know there's some horrible drawing bug looming on the mac version or something.