Quote:
Originally Posted by JkWhoSaysNi
Is there any way to set where the img starts (in pixels) relative to the NPC? I'd like to use setimgpart() but basically do:
setimgpart("image.png",-10,0,width,height);
to give the image a transparent border on the left of 10px. Is this at all possible? I could do it with showimg, but it doesn't move in pixels unless I set the layer to 5 but with the layer at 5 i can't easily put the image in the correct place relative to the level.
Is this possible?
Thanks.
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This thread seems to have derailed a little. layer 3 and lower places the showimg per tile. if you want to move it just a pixel, well its just a little math.
One tile is 16x16 pixels, so if you want to move it a pixel on the level space, you move it by 1/16 tiles, which is equal to one pixel =)