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Originally Posted by hampy
Another point that was raised would be the tickets you win could be exchanged for items as well not just ECs, gold keys and diamonds. I think this would give more reason to use the casino, perhaps there could be different priced items, e.g EC and Gold key costs 10,000 tickets, and then say a ring would cost 20,000 tickets, this would mean that not only ECs are being released ;o
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Either way, you're still establishing a conversion rate. Instead of the economic effect being identical to allowing a conversion of 10000 plat to 1EC, it's not identical to allowing conversions of 10000 plat to 1 EC or 1 Gold Key and 20000 plat to some kind of ring (assuming we're using a machine where the probabilities create a conversion rate of approximately 10000 plat to approximately 10000 tokens/tickets.
Quote:
Originally Posted by hampy
Would it be possible to have a changing winning percentage? I dont know i'm just wondering, maybe it would just randomly decide one day to have 30/70 win/loss then the next day 50/50 then the next day 70/30?? Dunno if that would be possible though
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Sure it's possible, but there would still be a de facto average conversion rate (you calculate the probability of each outcome using both the "base" probability and the random modifier that changes daily), however you would be allowing a person who has a lot of plat (it would probably have to be well in excess of 100,000, but people with that kind of plat holdings exist) to exploit the system by using a significant amount of plat (though it would be a small amount compared to their total savings) to determine the "conversion rate of the day" and then using their entire savings when they deem it favourable.