Thread: player.join()
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Old 02-21-2007, 08:08 AM
napo_p2p napo_p2p is offline
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Quote:
Originally Posted by Chandler View Post
You're aware that you can "say2" and "chat" serverside. It doesn't need to be clientside :o
Obviously, but if you're writing some clientside code for a script, it is nice to be able to call clientside functions (instead of having to trigger).

Quote:
Originally Posted by cbkbud
If this doesn't work, maybe you could try joining clientside in a system NPC?
That should do it.
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