Quote:
Originally Posted by Tyhm
Why thank you!
I was rather proud of it, despite the many (MANY) problems I had with those bloody push-pull blocks...literally, every version I had to rescript 'em from scratch because they walled...
Never did get the rest of Classic on the same Continuity though. That woulda been sweet if I coulda - had an actual Plot to a server for a change, instead of "You help these gnomes, fight these dudes, get this stuff, theeeen ZEROMUS ATTAX YOU!1!"...find a way that "Getting this mace puts you one step closer to finding Azazel" and so forth.
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It doesn't all need to be connected to the main plot. The mace was just cool to have, so it made a good side-quest; same goes for the Knife of Judgment. And things like the lode glove, although not connected to the plot, were necessary to get stronger and continue with the plot.
Classic had the best quests ever IMO. And now that they have that stargate type thing there is so much potential for quests there.