Quote:
Originally Posted by Draenin
Something more than "You have a sword, go kill."
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Something like
"Go to the castle.
Escort the gnomes.
Defeat the invading lizardons. (Horrible idea btw, starting with the meanest enemies on Graal...if I were to redo Classic from scratch, it'd start with enemy soldiers).
Return to the castle.
Go to Babord.
Find the barrel.
Buy the fishing rod.
Go to Avalon.
Fish out the conch shell.
Disable the earthquake machine..."
You know, quests. Quests can themselves be primarily "ZOMG A WAVE OF BADDIES!" for the most part, provided they Have baddies and there's some end to defeating them (even if it's just Hey look, a door opened). If you have a Quest, you can have puzzles, bosses, mazes, key-hunts, secret rooms...a game, in other words.
For the most part we just have expanded PK Arenas now.