
02-05-2007, 08:23 PM
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¯\(º_o)/¯
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Join Date: Sep 2006
Location: Norway
Posts: 2,815
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Quote:
Originally Posted by Inverness
You need to go object-based like mine. Since you can store infinite number of variables in the item object and only reflect the ones you need to clientr flags, and that is only for displaying the player's inventory, everything else is done serverside.
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rawr  |
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