
02-05-2007, 05:07 AM
|
|
Incubator
|
 |
Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
|
|
|
Excuse my bluntness, but its a huge ass problem. I can't cache certain things in client flags because they'd be immediately cut off if attributes were edited, something that happens often during development.
And I'd really like it if there was some way to delete flags from client right when player logs off. |
|
|
|