
01-31-2007, 09:13 AM
|
|
Psionic Youth
|
 |
Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
|
|
|
The real question - how Zelda-like can Graal really get away with being?
I mean, have you looked at a Chaotica/Chaos Continuum Map? I mean, really looked at it? Castle in the middle...town a little to the southwest of the castle...desert to the west...ocean to the southeast...Death-um-I-mean-Life mountain to the north...
Admittedly the trees were never a copyright issue...at least not a Zelda one, they're not even close...same size maybe, but not the same style...neither the old ones nor the New Leafsplosion ones...
Path tiles were pushing it, both of the bridges, the chapel, all a little bit borderline.
Mountain tiles were always safe.
The old Zora, Zelda, and Link .gifs were fairly blatant. The heads too, and there are a LOT of "I'm totally not Link" heads in the game...
Then the Dragoons, and the Dragoon heads...Gerudo Desert...
But the real question remains, I suppose rephrased: How Zelda-like does Graal really NEED to be? If you've got a game where the map isn't very Zelda-ey, and the hero goes around with bombs and arrows and magic and a hammer, does he also have to go to the Gopongona Swamp or the Mysterious Forest or fight Ganondorf with the Master Sword?
Or is it enough to attack Kull with a bloody axe? |
__________________
"Whatever," said Bean, "I was just glad to get out of the toilet."
"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
 - My pet, the Levelup Gnome
http://forums.graalonline.com/forums...&postcount=233
|
|
|
|