Thread: Mouseovers?
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  #10  
Old 01-22-2007, 09:35 PM
Chandler Chandler is offline
Banned
Join Date: Jan 2007
Posts: 656
Chandler will become famous soon enough
HTML Code:
function onCreated()
{
  this.mouseWidth = 5;
  this.mouseHeight = 5;  
  this.mouseText = "Welcome to cHANDLER";
  this.onTimeout();
}

function onTimeout()
{
  if (mousex in |this.x, (this.x + this.mouseWidth)| && mousey in |this.y, (this.y +this.mouseHeight)|)
  {
    temp.mouseOver = true;
  }
   
  if (temp.mouseOver)  
  {
    /*
    triggerclient("weapon", "weaponName", "mouseAction", this.mouseText);
    function onActionClientside(curOption, curText) 
    {
      if (temp.curOption == "mouseAction")  
      {
    */
        showtext(201, this.x, this.y, "Arial", "bc", this.mouseText);   
        changeimgvis(201, 2);  
    /*
       }
         else
      if (temp.curOption == "hideText")  
      {
        hideimg(201);
      }
    }
    */
  }
    else
  {
    hideimg(201);  
    /*
      triggerclient("weapon", "weaponName", "hideText"); 
    */
  }
   setTimer(0.05);
}
Also, Raeiphon, I'd use something like that, I'd carry the ''message'' over to and then something to stop it.
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