Thread: Zodiac GUI
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Old 01-21-2007, 01:12 PM
Tyhm Tyhm is offline
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Quote:
Originally Posted by Inverness View Post
That has to be the best explanation ever

Really if Zodiac is successful right now you should ask the players what they want and try to make the changes without destroying the server.
Hear hear.

Learn from the sad fate of Classic - there's a huge difference between Overhauling and Designing. Once you start Overhauling servers, they never recover...but if you develop, the patchwork of fixes to the system eventually becomes a new system of its own. And really, they're rarely as inefficient as they seem: Stefan coded default movement, Yen scripted basic movement, you override that, someone else makes a special case that overrules yours - and only the top layer is executed, the rest may as well be comments for all the engine cares. Don't worry, just make content.

If I had Classic to do over again, I never would have moved beyond LAT. Well, that's a lie, I still would have taken the reigns to keep other people from making their Conceptual Overhauls, but I can't say I would have bothered with the Coastline Overhaul, the Magic Quest Overhauls, the Quest System...I probably still would have done the Tears of Hera in SOME form (ideally moving and reducing the heart-quests, which couldn't be done since it was chest-based back then), but we all saw how badly that was recieved - big changes ruin servers, it's just how it works.
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