Thread: MUDlib
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  #20  
Old 01-16-2007, 03:38 PM
Chompy Chompy is offline
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My mudlib is different, almost same item setup as yours Inver :]

clientr.mud.item<ID> = { type, quantity, vars};

Type is what to trigger, like weapon, armor, food etc..
quantity is ammount ( obvious) and vars are the variables needed for the type :o
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