Quote:
Originally posted by grim_squeaker_x
A Super NES was just completely made for one purpose and had a global scripting language for everything, plus they didn't have to worry about file size limitations etc., basically all consoles can make full use of their capabilities all the time due to the fact that all consoles are the same, and I know from experience that computers which can't normally handle something being partilly transparent will just make them full black if you're using an emulator.
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what does that last line supposed to mean? Any transparency effects I see in zsnes works fine...no black....unless you are using lower settings to keep frame rate high?