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Old 12-26-2006, 10:44 PM
Zulu15 Zulu15 is offline
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The problem with designing guns for a game where 'Height' dosen't matter and the bullets are visible, is that shotgun type guns can do an area sweep, that is, cover the entire area with no hope of escape from 'All' the bullets. Compare Zone to a 3D FPS, there you have to aim exatcly at the person, since the bullets arrive there practicaly the momment you shoot them and you have to consider X,Y and Z axis's. In Zone you shoot in the persons general direction many times, especialy with spread shots, with a chance of atleast hitting once.

Sorry, I know my sentence structure sorta sucks but I lost interest halfway through.
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