Quote:
Originally Posted by Gambet
What exactly are you trying to do?
trigger() is used to call a specified event with specified params, without causing any sort of delay in the script
If you want to trigger to another wNPC, then use triggeraction(). If you want to trigger to the same wNPC, then use triggerserver() or triggeraction().
I don't really see what you may need trigger() for, be a bit more specific.
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Well, I am making a head script, loading text files which contain some info about a skill the script is going to load, then send the info to a wnpc, I thought about trigger(), but I think I can do it with triggerserver() and triggerclient() then
