Quote:
Originally Posted by Gambet
If you get negative feedback, then you can either proceed to correcting your mistakes, or just stop with the whole project to not risk wasting your time to produce something uncomfortable for people to work with.
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It won't be a waste of time though, because I am learning a lot by doing this.
Can't say when I'll be ready to release a beta or alpha of it. The tile selection system is extremely clunky and sucks, so I want to fix that first. Along with that, there are many ways to crash the program if you don't do things right. Try dragging tiles from the tileset when no level is open and you will see what I mean.