Quote:
Originally Posted by Rufus
it just takes time and effort to keep staff motivated, which most people find quite hard to do.
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Only because it's an uphill battle. "Hey Fred, good job on that lizardon cave graphic! Now I don't want you to think about how all your work is instantly my property and you have no claim to it no matter what, nor how even if you tried to open your own world I could demand it be shut down for stealing what is now My work, but do you think you could get started on this next project over here...?"
When the servers have their own Newbie Income (newbies are joining their server instead of being stolen from Graal X, etc.) we won't have to worry about what server's "stealing" what players. If servers got a cut of each player upgrading on their server, playercount becomes irrelevant vis-a-vis upgradecount. Thus, Fred can make whatever server he wants - he can make an identical twin to his boss's server, it won't make a lick of difference because instead of everyone peeing in the tiny Graal Community Swimming Pool, everyone's peeing in the vast Internet Advertising Ocean.