Quote:
Originally Posted by Tyhm
Yeah, I was figuring I'd make it similar to old Graalympus, where Kingdoms players wake up in the hold of a ship, and Classic players appear in the Brothers' House...'cept the other way around in a sense, the Classic Players go through an Obviously Magical Warp Whirlpool, and come back out of it when they return to Hubworld...etcetera.
Limited managerial control - other servers can submit updates to their portals and so forth, and communication will of course be critical - if they've got a new quest and want it to be reflected on Hubworld, I gotta know - but not much more than that; don't want it turning into Zone 2 just because the Zone manager's really active, for instance.
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Oh I never ment rc rights...
I was talking about in-game editors...meaning only tile and pre-def npcs editing

(Like I have made)