Quote:
Originally Posted by Sulukra
The problem is that most servers have their own weapon systems these days. If there was some server that was pure classic goodness and was to make good use of baddies, yeah, it'd be worth it.
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Doesn't bother me. I'll include a super-basic system NPC, the names can easily be changed - presumably, all system NPCs override the player hitting something by calling or triggering an action on the target struck. Whether that's playerhityou(playerid,playerx,playery,playerdir) or struck(fromx,fromy,fromdir), it's all rather immaterial.