
11-06-2006, 11:45 PM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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Maniaman I think your level editor (the one that is using drawing panels i think or the offline sharp editor you were working on) should basicly only do tile editing, and once it is done people can save it online and play it directly, and then edit npcs with an in-game editor. We also plan to interface the script editing with Eclipse including script highlighting, breakpoints, debugging etc.
So basicly the concept is to have the best editor for each task, we could expand Graal to directly launch external tools for editing levels, images, ganis etc., basicly like when you click on a file in RC file browser. |
Last edited by Admins; 11-06-2006 at 11:57 PM..
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