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Old 10-29-2006, 10:07 PM
Tyhm Tyhm is offline
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Quote:
Originally Posted by PrinceDark View Post
Revamp a lot of stuff I would say, but I'm not a businessman so whatever. Maybe I got good ideas, maybe not.

For trials make it where they can access only 1 world. That world has to be something attractive and fun. Have really good graphics, and some good gameplay that gets them hooked. Maybe using New World gfx and develop from there. You guys got the stuff so why not use it. Don't let trials see the poor quality playerworlds that are currently up.
Hubworld for teh win!
Quote:
Originally Posted by PrinceDark View Post
Redo the serverlist and put some playerworlds on it that actually look good so that when people upgrade they see some attractive worlds, and all the same ****. Also try and help those worlds improve. Its sad to see nice looking worlds get nowhere or progress slowly because they can't get enough help from scripters.
So we'd need some sort of cooperative development area, so if 20 worlds are all trying to make the perfect projectile that travels over pits but not through walls they're not all covering the same ground and wasting time...and/or a Default so people don't start with a totally blank world, but already have the most basic possible movement, weapons, baddies, etc - everything the Clientside Editor had to offer, at the least.
Quote:
Originally Posted by PrinceDark View Post
A tab with servers that are all original like Oasis, Doragon Koden, Zenkou, Archaic is/was. Give some eye candy with different gameplay. I'm not saying kill the current classic playerlist, but please do separate the quality ones from the crap. Probably make a new tab for those playerworlds that are completely original and have nice gfx.
Hmm, so certain PWs should be judged better than others? That could be interesting...
Quote:
Originally Posted by PrinceDark View Post
I had some other ideas with accounts and stuff, but I got women on the brain and my flow ran out, but whatever you guys got the point of improving the quality? I know advertising is important , but it won't save Graal if the game is ugly and the gameplay sucks.
Advertising might not the be the FIRST thing we should worry about, but it's still on the list. This is the thread about Advertising, because we need to be ready when called - from here you should be able to reach the threads on making a newbie world (mostly merged into the Hubworld theory) for trials to play on - Our Best Foot Forward as it were - as well as various other theories on how to save Graal, aside from we need to advertise and do it well.
Here's one of the discussions on sharing between PWs...Not sure where the other one cropped up.
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