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let's use that same style, make alternates for the other worlds, then we can mix and match. Either market different banners to different audiences, or animate it to try and catch the eye of unknown audiences - bah, another medeval, another gun, WHOA WAS THAT AN ORC? AWESOME! You never know.
Someone's gonna say jazz up the middle...but I think the terrain works. You can say too much in an ad, overload the eyes...like how people don't read anything in malls anymore, especially "out of order, use other door" signs, just expect it'll be another ad. Besides, it leaves room for useful information, like Free trial, Free download, New and improved world editor, etc.
A thought...when we have the variations on this theme, maybe have it animate in waves? Like a left-to-right diagonal wipe, so the Knight's looking at a Ninja, then two Ninjas, a Ninja's looking at a Future Crook, a future cop and a crook, future cop and pirate...then we could put a different catchphrase with each scene-change.
I dunno, advertising ain't my forte. Should at least one character be female? I'm not suggesting go the typical Lara Croft, Adventure Quest, IMVU, SpaceWhatsit, GamersArcade, Lookie-Hotness route-while effective, we'd lose out in the long run from people expecting more hotness and less sword-swinging, but it seems it'd balance better with each gender on the banner. |