Quote:
Originally Posted by jake13jake
If nicks are showing under bushes on Classic, it's because someone has modified my nick system. I don't believe that hiding nicks causes a lot of lag with that system, since it's only one conditional check (bitwise at that) and there is only one player variable that gets updated for any true/false situation (which i would assume making client i/o traffic lower for a number of features).
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Yeah, I heard it was edited to reduce lag?