Quote:
Originally Posted by Gerami
Zodiac itself doesn't lag, it's just that the monsters have ****ty scripting. I mean they walk through walls, bounce around everywhere, and sometimes the server doesn't even detect you attacking them while they slash away at you.
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I could easily script a pathing AI.
Why don't I?
The server would die if more than four baddies are chasing at the same time.
The reason they jump past walls is to prevent people from glitching them, and reducing server lag at the same time.