Quote:
Originally Posted by Tyhm
Oh yeah, Massokre, can we use your System? Figure we gotta start somewhere, and your movement-throwing-etc. system is as close to Default as we're likely to find...short of just using unscripted movement. I really don't have the foggiest idea what the processor load's gonna be like for this project, let alone the hack index...
Maybe make the overworld run on unscripted movement and lock down the dungeons, or something...kinda like the concept of Kingdoms, the overworld doesn't HAVE blocking tiles to worry about...something like that. Security can wait until we have an overworld.
And the overworld can wait until we have a tileset...I mean, we could use just the Classic tiledef, but that's a skoch unfair to the other worlds...
Maybe the overworld is Classic Tiledef and their warp-houses have interiors drawn from their own tiledefs...So you go into a weird looking but Classic house and inside it's all Zone'd out...Or we can get real clever with addtiledef2 and have the variant houses (lava house, snow house) replaced with the house-tiles of other servers...
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Yea, anyone's welcome to use it, although I wouldn't use much of the GUI stuff because that tends to jack up processing time.