Quote:
Originally Posted by bgumeny
You need to open one of the levels that is in the gmap and then in a blank npc you need to enter the addtiledef script that konidias pointed you to in your other thread. Then it should apply the Zone tileset to all the levels in your gmap. The levelgenerator will create them with the old tileset, so you'll have to make it a bunch of blank levels with all grass (if you use other tiles it'll get messed up). Once you have applied the zone tileset to these blank levels you can then edit the whole gmap with it.
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Ok I want to make sure im doing this right before I do it. first I go to the graal folder and open the editor and open zone_arctic-1.nw. I then go and take teh npc. The little blank guy and take all teh stuff skrobo said in te ex and paste it in. I know I need to cahnge the names of some of the stuff. THen that will all be added together?. thats where i get lost.
Or do. Open up one of the gmaps Ive created and put grass down in the whole thing paste what skrobo said into a blank npc and it should work?