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Originally Posted by myth-simba
Everyone pays to play here, nobody should of 1 of a kind anything at all.
items should be distributed by the dropping of npc monsters and alchemy spells.
that 1 of a kind item thing is crap, unless they pay extra and more than everyone else for a subscription than i think they should not be entitled to 1 of a kind items, they should be released via npc, crafting shops and alchemy.
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NO.
What you're saying is, since people pay for thier subscription, items can't be rare? Yes, I agree that it's a good idea for monsters to drop items, hell, it'll keep most items alive ingame. But the items that are rarer now (and almost obviously better, or you wouldn't be complaining... right?) won't drop as much as the other items... I hope. Crafting shops and alchemy is a garbage idea. Rarity is all that certain items have. Like my Hammorogue shield, ac+2, resist death+10, or Forgotten Frost ac+2, resist cold+10. Crap stats. The shields are worth several rows because of thier rarity. IT WOULD KILL THE VALUE to make rare items craft/alchable... or maybe you want this because you can't get any rares.
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Originally Posted by myth-simba
Maloria for example used to be packed, more popular than UN at one point.
They done the same strategy as Gk, released maybe 3 items and distributed them, then the game became unfair for everyone else, they quit.
now you'll be lucky to get 40 on at a time.
Clean your act up Gk before you lose even more numbers.
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I never heard of people quitting because of rare items making the game 'unfair'.
http://forums.graalonline.com/forums...ad.php?t=68422
Read everything Draenin and I talked about on the first two or three pages of this thread.
BTW, Sayian, several items' stats are listed incorrectly on Bjorn's site