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Originally Posted by Raelyn
Ok, I am working with the gmap and realized that for some reason, tiles are coming up on the gmap that were from an old custom classic-type tileset. I deleted the tileset from the server, but am unsure of how to set the tileset back to normal. Should I set some sort of removetiledefs; npc on the gmap temporarily?
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Assuming that you have a Weapon that sets your tiles, just add removetiledefs(); before it sets them.