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Originally Posted by Stone_Tower
I was playing Guild Wars and I have noticed mechs are rather powerful, but also very unrealistic. Once they are damaged the effect does not show on the machine. I was thinking something like this:
Mechs starting hp: 300 (roughly, im not sure the exact health)
300 health: Mechs are fine.
200 health: Mechs stomping damaged is reduced by 20 and their speed is reduced by 2 tiles a second.
100 health: Mechs shooting cannon is disabled and their speed is reduced by 2 more tiles a second.
99 health and under: Mechs stomping damage is reduced by another 10 points and their speed is very slow, it will only travel 2 tiles a second at this rate. Also electrons, beams and tazebombs wont effect it because the mechanics are gone. The machine should be easy to kill now because it is slow and weak.
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Its easy to kill anyway why make it worse?
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Originally Posted by Stone_Tower
Traning Stations: Maybe we should have a training station map made completely for training.
Melee Training: This station warps you to a large area with multiple robot enemies. Their are 5 stages:
Stage 1:
-Test Dummies-(Their will be 3 dummies)
300 health points
0 attack damage
scout speed
Stage 2:
-Alien-(Their will be 1 alien)
80 health
Muramasa
scout speed
Stage 3:
-Robot-(Their will be 1 robot)
100 health
Plasma Saber
scout speed
Stage 4:
-Android-(Their will be 1 android)
120 health
Beam
scout speed
Stage 5:
-Human Soldier-(Their will be 1 human soldier)
200 health
Reapers
scout speed
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NO need for dummies playing sayain level people and down works jsut as well play the spar bot.
Quote:
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Originally Posted by Stone_Tower
The stations will be melee, rifles, pistoles and firesupport. You will be equiped with every weapon for melee, rifles, pistoles and firesuport once you enter that named training station. (You wont recieve any event or buyable items unless you already have them)
Note: Only 1 person can enter a training station at the same time, they have 5 minutes to complete the task, and only p2p members can enter the training stations.
Note #2: Each training station is the same, they have the same tasks, each traning station takes on the same enemies. The only difference is the change in weapons you will use and they will use, for Rifles they will use photon cannon all the time. For Pistoles they will use apprippers all the time and for fire support they will use flamethrower and lavagun combo. Also for melee they will use mixed weapons as shown above.
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NO need noobs can get good on spar against other noobs. Even good palyers can do that. Just fighting overpowered weaps and a lavagun would be pointless.
I don't agree with much of this it isn't needed and would be pointless