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Originally Posted by Yen
Yeah, math (the stuff I need, anyway) isn't my strong point.
I have a 64x128 (4x8) image.
I want to rotate and stretch the image so it begins and point a and ends at point b.
I've played around with lots of tan, cos, and sin.. But I'm not getting anywhere.
Could someone help me out here? I had thought it would be easy, I'd just stretch the x to be equal to the distance and rotate it, but it turns out that stretchx and stretchy are applied after rotations.
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I could do anything with maths, it's just that I don't get what you want!