
08-22-2006, 11:20 PM
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penguin.
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Join Date: Jul 2004
Location: Berkeley, CA
Posts: 534
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The serverside (x,y) of the baddy are different than the clientside (x,y). Make sure you're triggering at the serverside coordinates. If you're not modifying the (x,y) serverside, than you can store them in save[] variables (the npc will be stationary serverside), granted they still work... |
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Killa Be: when i got that locker in 6th grade the only thing in it was a picture of a midget useing a firehose :/
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